Monthly Archives: May 2014


The brooding and mysterious younger brother of Grand Theft Auto V is kind of disappointing.

I have only played the game a total of 5 hours since I got the game earlier today so I am reserving my overall judgement after I play the game  this weekend.

But as far as first impressions go, this game was not what I hoped and worried it will be. I’ll be honest, when this was first unveiled over a year ago, I was immediately aboard the hype train for Watch Dogs. The graphics were outstanding and with the ability to hack just about any electronic device, my thought that the gameplay would be one-of-a-kind.

But I was worried, with all the abilities in your grasp (blackout, hacking, snooping, driving, shooting), I thought that the controls would be complicated. It’s not. It turns out, all you need to do is to press the square button. It should make me happy that the controls is not as complicated as I perceived it to be, but then again, the simplicity took away some points to my gaming experience. Suddenly, Watch Dogs is not the revolutionary game I was led to believe that it will be.

Like I said earlier, this is Grand Theft Auto’s more brooding little brother. Unfortunately for Watch Dogs, the GTA franchise setup a pretty massive benchmark for open world gaming that anything similar to it, just won’t be enough. 

The game is still great, don’t get me wrong. It’s easy to get lost in Ubisoft’s version of modern Chicago. In the five hours that I played this game, most of these hours were wasted reading the profile of it’s citizens. I was wondering if I should steal money from a cancer survivor or that person who donates money to extremist groups. This world is bustling. If there’s one thing WD did better than GTA, it’s this. NPCs are alive and teeming with personality. One can get lost just simply by hacking into people’s profile, listening in on their phone calls or reading their SMS exchanges. Some of these often leads you to crafting materials and side missions. 

Also, since the game I have is on PS4, I can definitely guarantee that this game is pretty. The blurring when scenes change is reminiscent of Assassin’s Creed. It’s not bad, although there are times that it’s distracting. Sometimes I think, is this really part of the design or a glitch? But when you play the game as it is, it’s smooth as silk and again, it’s really gorgeous.

Hopefully, you’ll hear back from me soon with a full review of the game.

Tell me what you think of Ubisoft’s Watch Dogs. Is it worth the hype and wait?